Friday, March 30, 2007

Pix of Buggies




Pix of Buggies: configuration - Skorcha, Red Paint, Spikes n Blades,Stikkbomb Chucka

New pix of Russ



Front pix of the Russ showing battle damage and size of barrel:

Thursday, March 29, 2007

Grimdakka Gets A Title

Grimdakka now has a title:

+++M41.03.30.2007.0000+++
Most Holy God Emporer and His grandiose council. A new Ork Waaagh! has been reported in the eastern front. This rally is being led by a new warboss by the name of Grimdakka. The units encountering him have been allowed to live in order to spread the word of fear for this beast. They are reporting that this animal wishes to be referred to as

Warboss Grimdakka, Catalyst of the Cataclysm, Rex of the RagnarORK
This piece of fungus has enslaved fifteen worlds and D'alyth is the next in his swathe of destruction. He has fought and defeated a minor amount of the heretics following their pestilence god, who shall go without name. He has also defeated a task force of Space Marines, Salamanders chapter. I suggest that Ordus Xenos muster a force to wipe this animal off the planet before more important targets are hit and destroyed.

Your humble servant,
Corran Horn
Imperial Guard Liason to the Factory World of D'alyth

Update on Leman Russ




been a couple of busy weeks. finally got a little time to model tonight. previously i boxed in the cannon and added a nice big barrel tip, (hard to see but there are dags on the tip of the cannon barrel), rivets, crosshairs on the cannon (just in case), etc. tonight i modeled my grot rigger(s) and a bayonet for the heavy bolter/big shoota sorry about the poor pix.

i'm aware that the bayonet looks like it's just hanging there. gonna strap it down with a little more plasticard or wire. the grot (i think Spluch is a good name) will be removed (currently poster-puttied) for painting. my fiancee remarked that the front and back need battle damage and armour plates as well. then modelling will be complete and on to the paint shop...

as far as painting goes...thinking basic metal look with some rust 'n' dust. checks and red dags where appropriate. the big armour plate on the right side of the turret will get something painted there (graffitti like) perhaps WAAAGH! or the like, maybe the warboss's name Don Grimdakka. not sure.

the sides of the barrel are another place where graffitti and the like can be put, not sure yet. perhaps just checks.

Wednesday, March 28, 2007

Links to add

Links to be added:

[Bolter and Chainsword]
http://www.bolterandchainsword.com

[Ex Libris Mortis]
http://www.exlibrismortis.com

[The Dark Fortress]
http://www.thedarkfortress.co.uk

Second Army Ideas

Currently thinking of a few ideas for secondary armies.
As orks are so model-heavy want a less model-heavy but fun army.

Ideas:
Space Marine - Blood Angels
Space Marine - Black Templars
Tau - Mechanized Infantry
Chaos Space Marines - Khorne

Friday, March 23, 2007

Thoughts on Orks and prolonged battle

Just did the math out.  Without adding any additional reinforcements to a group of 10 orks (sluggas) vs. a unit of 10 MEQs the orks will lose in 5 rounds of combat (barring any morale breaks).

Points-wise, a standard marine is 6 points more expensive than a slugga (15points vs 9 points) so in 5 rounds of combat the orks will have removed 135 points of marines vs 90 points of orks.  The 45 point difference will allow more bodies on the battlefield.  If the units were equal in point cost say 15 sluggas vs a unit of 10 MEQs.

In 3 rounds of combat points-equal orks will (statistacally) kill a points-equal force of MEQs.  This result does not take into account any sort of special weapons or characters (sergeants, etc.)

Addition to ork army

I think perhaps a squad of close combat Ork Bikers would work well in my army.

Looted Russ wip

this is my wORK in progress looted Leman Russ.
The thread is here
reprinted in my own blog:



so , i picked up a Leman Russ the other day to convert for my Orks, i was so excited to work on it I muffed up the tracks, but that's ok i play Orks, any i'll orkify them. here's a pic to show my work thus far and my plans (mind the sitck figures)







EDIT: i will be filing off/covering with an ork glyph the imperial symbol behind the hatch on the turret
***
started my tracks




they're gonna be in a word, unsubtle. there's plans for rivets for each track pad. still working on what to use for the battlecannon (aka, BIG BOOM!) the big shoota/heavy bolter on the front is a long ways away






***




finished the tracks, all that's left are rivets (orks lurve rivets!)


next up, there's a list: the turret needs beefing up. it needs armour plates. i need to decide if I want to add the sponsons. engine, needs to be monstrous, with lots of worky bits. cannon needs to be beefed up (looks a little weedy) heavy bolter needs to be changed to a big shoota. but, what do ya think? those tracks took Spartacus and three episodes of Band of Brothers to complete.
***
got the modelling bug tonight after finishng my warboss and special weapons boyz last week. here's some more work on the russ. the engine has worky-bitz, the heavy bolter, well i tried to make a big shoota with two shoota barrels, but the pin between them was too short so i made a flash supressor out of some spare square tube i had lying around. it will look better painted. i *still* need to do something with the cannon barrel and the armour plates...








***
still plugging away at the russ... added some detail last night (the turret and cannon are still being pondered, heavily) i think I may completely cut apart the turret and widen it as with the tracks as they are now it looks a little weedy. in any event it will definitely be getting some armour plates to bulk it up a little. as far as additions last night: added dags on the tracks (i thought i wouldn't do this but i had 2 scrap triangles of plasticard laying on my table and when i put them on the tracks i caved. added armour plates to one side, with rivets on one plate, other rivets to be added soon. finished modelling the hull mounted big shoota/heavy bolter. dropped the fuel drum onto the back end made some more orky exhausts (yes i see the mould lines, they'll be filed off soon enough)









***




well, decided against widening the turret on this particular model. instead I slapped on super thick armour plates to bulk it up some. still unsure how to bulk up the remaining side of the turret. added remaining armour plates to other side of tank, along with battle damage. added glyph plates to sides as well. need to swing past Home Depot to get a length of PVC pipe in order to beef up that cannon. also have to come up with a way for an Ork to be commanding from the open hatch. here's some new pix:







Movie thoughts, Army ideas

Curreny hobby: knee deep in Warhammer 40k.

Working 2 jobs, one at Blockbuster video, then the real job at Preferred Care.

Thinking about movies i would show at BB (when i'm not supposed to), i thought i completely agree with George Carlin:
i would rather show an X rated movie to children than a movie full of blood, gore, and violence. a movie of people making love over people killing each other. that said, at work i am more apt to put on "Conan" (1 scene of "sex" where a woman is brought to Conan's cage after he wins a duel to the death) than i am to put on "Emmanuelle in Space" or "The Red Shoe Diaries". Wierd. my conformist is showing. sorry.

this week has been terrible for my 40k army. didn't get any modelling in. but i did come up with my 1500 point army list i will (assuming i can make it) be playing at Marines over Miami (http://www.rudypicardo.com/WH40kRTTforums).
my orks are coming along.
amy has me worried that i "over-modelled" my leman russ tank.

current 1500 point codex orks army list:
Warboss Don Grimdakka- eavy armour, cybork body, iron bonce, PK, choppa
trukk boyz (Grimdakka's ride) 9 boyz - burna; trukk: red paint, rokkit
trukk boyz x10 - burna; nob: pk, choppa; trukk: red paint, rokkit
storm boyz x15
slugga boyz x20 - rokkits x3; nob: pk, choppa, ammo runts x2
slugga boyz x20 - rokkits x3; nob: pk, choppa, ammo runts x2
buggies x2 - skorcha, red paint, spikes n blades, stikkbomb chucka
killa kan - big shoota
killa kan - big shoota
looted leman russ - battle cannon, heavy bolter, grot riggers, armour plates

need to get a couple more nobs and some storm boyz. and 2 trukks. i have one but it's the GW model that looks like trash. i am really excited about some of my ideas for trukks. more conversion work:
one trukk will be an old lowrider cadillac with an ork riding shotgun with a rokkit launcher on his shoulder.
  • need to put together some of my fantasy gobbos so that i can model them into ammo runts.
  • need to put together the stormies i have
  • need to convert the shoota boyz i have into slugga boyz.
  • need to finish converting and paint drivers for the buggies and trukk.
  • need to finish and GS the nob on my computer desk so that he can be primed
  • need to prime one and paint both killa kans


ideas on the tactics of the army: the warboss will be attached to a trukkboyz mob. this way he'll see some fighting. both trukks will roll up supporting eachother with the buggies screening if needed. would like to be able to attack from a flank as there's more opportunity to consolidate into another unit, less chance being shot up on the way in, etc. buggies spout flamey-goodness at anything in range, tank shock if needed. the trukks blow their load onto the battlefield and the orks charge. stormies to be the 2nd wave. then the kan-shielded boyz will make up the third wave.

thoughts on other models, the other "trukk" could be a tracked-catipillar type bulldozer with a towed gas/water/milk tanker with flat tires a la "Tremors". the tanker would be cut in half so that the boyz could fit in.