


Pix of Buggies: configuration - Skorcha, Red Paint, Spikes n Blades,Stikkbomb Chucka
Work on my 40k Armies
Chaos Space Marines 7th Contagion PlagueWing
and the Waaagh! Grimdakka
Warboss Grimdakka, Catalyst of the Cataclysm, Rex of the RagnarORKThis piece of fungus has enslaved fifteen worlds and D'alyth is the next in his swathe of destruction. He has fought and defeated a minor amount of the heretics following their pestilence god, who shall go without name. He has also defeated a task force of Space Marines, Salamanders chapter. I suggest that Ordus Xenos muster a force to wipe this animal off the planet before more important targets are hit and destroyed.
Links to be added:
[Bolter and Chainsword]
http://www.bolterandchainsword.com
[Ex Libris Mortis]
http://www.exlibrismortis.com
[The Dark Fortress]
http://www.thedarkfortress.co.uk
Currently thinking of a few ideas for secondary armies.
As orks are so model-heavy want a less model-heavy but fun army.
Ideas:
Space Marine - Blood Angels
Space Marine - Black Templars
Tau - Mechanized Infantry
Chaos Space Marines - Khorne
Just did the math out. Without adding any additional reinforcements to a group of 10 orks (sluggas) vs. a unit of 10 MEQs the orks will lose in 5 rounds of combat (barring any morale breaks).
Points-wise, a standard marine is 6 points more expensive than a slugga (15points vs 9 points) so in 5 rounds of combat the orks will have removed 135 points of marines vs 90 points of orks. The 45 point difference will allow more bodies on the battlefield. If the units were equal in point cost say 15 sluggas vs a unit of 10 MEQs.
In 3 rounds of combat points-equal orks will (statistacally) kill a points-equal force of MEQs. This result does not take into account any sort of special weapons or characters (sergeants, etc.)