Tuesday, August 28, 2007

Auto Shop

did a bit more work on the Trukk. cut the front seat so it looks more to scale. widened the viewing port in the windshield. built "fins" on the front fenders. built the bases of the rear tracks.

Done!

The Russ is done with Kommander Kraknek at the helm.

Amy was out of town for a couple days and I couldn’t snap some pix of it:




Left Side:


Right Side:



Also, the truck has had some work on it as well, as I’ve stated it’s now one piece, if I bust ass I can have it at gaming level by Opening night @ the Elk’s Lodge.


Thursday, August 23, 2007

Shortening the list

Been a busy week for work and play, but shortening the list of sh*t to do on my Orks:

still need to do:
  • dullcote the Russ
  • fill gaps on new nob done
  • paint new nob
  • model drivers/gunners for buggies/trukk 80% modelled trukk driver with gunner coming soon
  • model one of my shoota boyz into a burna boy done
  • paint burna boy


Amy has the digital camera, so pictures should be up this weekend or sometime next week.

the trukk/car is coming along slowly. still no wheels/tracks, needs more armour plating in the front/back/side and driver/gunner. thinking of either an armour plated grille or a set of push bars.

need to figure out how to get the tracks and front tires to look "worky"

Wednesday, August 22, 2007

Busy Night!

gah! the internet ate my first post of this.

was super busy last night modelling.
  • modelled my Russ commander
  • painted the commander
  • attached him to the tank
  • touched up scrapes on hatch on Russ
  • modelled power klaw on nob
  • attached power klaw to nob
  • cut off choppa on nob and replaced with slugga
  • continued work on wartrukk
    • reattached halves
    • added armour plates to help cover up join lines
    • strengthened attachment joints with plates of plasticard


still need to do:
  • dullcote the Russ
  • fill gaps on new nob
  • paint new nob
  • model drivers/gunners for buggies/trukk
  • model one of my shoota boyz into a burna boy
  • paint burna boy


This list is getting shorter and shorter. maybe it's time to start building riggers, grots, and ammo runts. need to make one more nob for trukk boyz. will need one more for other trukk boyz mob.

Tuesday, August 21, 2007

Wartrukk progress

well, a little progress on the wartrukk, last night i took Kr00za's (from the waaagh) advice and chopped down the length. got a little scared that i was ruining the model about 1/2way through when some of the glue that held it together started to fail. then i realized i paid less then $5 for the model. and all i would be losing out on would be a couple hours i've put into modeling it thus far.

So i cut out the rear wheel well. will have to cut a chunk out of th fender when i get the tracks on the back. not sure if i want to do track guards for them, not very orky. have been thinking about what to do to make it look worky when i do put the tracks on, what do i use for an axle, etc. and i remembered my damned box 'o' pens i bought. a pen barrel will make a great axle and spacers for the tracks!

Pre-op plans:










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wip pix:



Post-surgery, gluing the interior of the door to the exterior. boy i could use a set of small clamps!











ooh! i almost forgot, i've armour plated the windshield. it doesn't look quite right now, but it's coming along.

Wednesday, August 15, 2007

Biker Boyz

I'm not sure how I feel about adding bikes to my Ork army. There are definitely other, more important things I think I need to add, but, I like the idea of orks on bikes FULL 'O' DAKKA.

Then I remembered, the owner of the sotre I used to play @ in NH drove a motorcycle that looked like a WWII German military bike with the sidecar. that would be a great centerpiece for a unit of ork bikers with an ork in the sidecar with an awe inspiring DAKKAlicious gun strapped to the sidecar.

Looked up some reference pix. Apparently the guy drove a
'97 Ural Sportsman. Very similar to the

BMW R71.

Currently on my list of "things to do with my army":
  • Finish modelling the trukk/car
  • model the other trukk/car
  • model drivers/gunners/commanders for trukks/buggies/Russ
  • start an Orky BMW R71

Friday, August 10, 2007

2 Losses

So far I've got two consecutive losses with the new adjusted 750 point list. Too much armour penetration in it and not enough rounds going downrange. I think it's time to turn back to the original 750 points list or adjust this list to include more dakka. perhaps lowering the number of boyz in order to fit in another killer kan and arming both with big shootas.

still want to keep the wartrukk with 9 boyz as-is and included in the list. the burst of speed and 21" assault is amazing to catch people off guard. perhaps in 750 points dropping from 20 man strong squads to 15 each, saving 90 points. if i drop 90 points of boyz for 2 more kans i can march up behind the kans and not necessitate the extra ablative wounds needed for walking up the field.

hrm...

8/9/07 750 points of Orks vs. Tyranids

8/9/07
750 points of Orks vs. Tyranids

Warboss – Slugga, Choppa, ‘Eavy Armour, Cybork Body
Trukk Boyz x9 – Burna; Nob – PK, Choppa; Trukk – Red paint, rokkit launcha
Slugga Boyz x20 – 3x Rokkit Launcha; Nob – PK, Choppa
Slugga Boyz x20 – 3x Rokkit Launcha; Nob – PK, Choppa
Killa Kan – Rokkit Launcha

He played:
Winged Hive Tyrant
Winged Warriors x4
Zoanthrope x2
Something with Twin Linked devourers
Gaunts upon gaunts upon gaunts (30-40 or so)

We played alpha level take and hold (the one with only the center objective). When he was setting up, I realized that I was way outnumbered and prepared for a MEQ army with all my armour penetration (rokkits all around) and *not* a swarmy army.

Took out his warrior unit quick enough, and he smashed my kan to pieces (this list I think needs another, prolly drop some boyz for it). The unit who smacked down the warriors (including my Warboss) got shot to hell and failed the morale test then the mob check, they ran and mobbed up with the unit dancing with the hive tyrant and a unit of gaunts.

When push came to shove I was down to one unit of boyz who had killed the gaunts and were finishing up on the hive tyrant. A unit below ½ strength who had been shot to hell and assaulted by gaunts and fought them off bravely. I realized that I would have one unit capable of capturing the objective, where he had 3-5. There was no way I could have laid them all out in one turn to at least pull the draw and I conceded.

Conclusion:
I am happy how my warboss handled the winged warriors. I wish he had gotten into hth with the hive tyrant, but, meh, next time. I am not used to playing for objectives or I would have dumped all my boyz up on it and let them come to me. I may consider a unit of shoota boyz as a defensive gun line.

Wednesday, August 8, 2007

So I started work on the first of my new wartrukks. A ’58 Plymouth Belvedere. I was inspired by Ken’s “One Piece at a Time” Cadillac and the cover for the PS2 game 187 Ride or Die Picture





  • model Nomad trukk
  • model a commander for the russ.
  • finish modeling buggy drivers/gunners
  • model a driver for the trukks
  • model passenger for trucks
  • model power klaw for nob.
  • buy new nob (fantasy black ork plastics?)
  • paint rokkit boyz
  • base kans
  • paint all stuff that needs modelling

Thursday, August 2, 2007

Splutch, Grot rigger

Added Splutch, the Grot rigger and more weathering, added more mud to the front and back as i was told they looked too clean. and more oil spots around the tracks. All that she needs now is a tank commander.

Closeup of Splutch


Front end with caked on mud


Back end with caked on mud


Right Side


Left Side