Tuesday, September 25, 2007

Thoughts on PlagueWing

Thoughts on a PlagueWing army...
Basically a unit or 2 (in big games) of bikers with homing beacons (or chosen with beacons infiltrating) which can call forth the Nurgle icon'd Terminators. There would be some Nurgle and/or plague marines as well as some sort of HQ. POSSIBLY a rhino, but most likely footsloggers, however footsloggers would not fit well into the army and wouldn’t make a lot of sense.

My question is this: would deep striking and biker Nurgle troops be SUPER cheesy? I know you said in a game we had played that they don't generally use transports or fast attack, but with the new codex would it be conceivable that while not Death Guard, they could be a Nurgle worshipping chapter who happens to use those elements?

So with that said army concepts:
1.) Fast deployment of 2+ squads of Terminators
2.) All squads are marked by Nurgle
3.) If infiltrating homing beacon, then footslogging troops
4.) If biking beacon, then transport troops (Rhino)

Infiltrating the homing beacons:
+ Cheaper, points-wise, more models on the table.
+ Slower moving (walking troops up the field)
+ Heavy weapons available close to target

Biking the homing beacons:
+ Fast
+ REALLY cool looking models
+ Low model count = lower financial commitment
+ Possible late game objective grabbers

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